

The 2023 Kiwi EV promised Gen-Z a "fun, trendy" urban driving experience. However, user satisfaction surveys showed users were deeply frustrated with the Kiwi EV's in-car system, LingOS1.0, and it was hurting sales. But SAIC-GM couldn't pinpoint why or how to fix it.
So they asked us to redesign the entire OS in 4 months without changing the fixed 10.25-inch hardware. Typically, this scope requires 12+ months.


LingOS 1.0
How to deliver a safe and delightful interaction system for drivers & co-drivers within extreme time and physical constraints?

LingOS 2.0
When I took ownership of the project, the biggest challenge wasn't the design itself—it was organizational chaos.
The Real Constraint:
In practice, the organization had lost a "shared understanding" of the OS.
To untangle the technical debt, I led the team in reverse-engineering the entire OS by rebuilding:

Result:
This became the foundation of OS 2.0.
Very quickly, another constraint surfaced:
Marketing, Product, and Engineering each had conflicting, scattered—yet reasonable—demands.
Under a 4-month deadline, unresolved conflict would have derailed the project. To prevent this, I established a Decision Governance Framework at the beginning:
This transformed subjective preferences into measurable trade-offs.

A system-level HMI audit revealed that OS 1.0 failed not because of execution quality, but because it ignored the driving context.
Core Issues:
I addressed this by applying a pruning strategy: removing redundancies and refocusing the system around core functions.
Solution 1
The Dock: Ergo-Centered Reform

In-Vehicle Ergonomic Testing
Problem:
Insight:In the driving context, the Dock isn't a "feature hub"—it's a safety-critical control zone. Extra icons only increase visual search cost.
The Decision:

Proposal A: Center alignment

Proposal B: Radical move
Proposal A was adopted using Conflict Filtering Matrix.
Impact:
Solution 2
Music: Winning Back Vertical Space

LingOS 1.0 Music

VOC+ Hierarchical Card Sorting
Music is one of the highest-frequency use cases in the system, yet OS 1.0 structurally undermined it(VOC and card sorting).
Problem
Decision:

New layout: Mini Player in Dock + Vertical List
The KIWI's dual desktop concept – a widget desktop and a Card desktop – was a non-negotiable product requirement. Instead of challenging the constraint itself, I focused on resolving the added interaction complexity through innovative interaction design.
LingOS 1.0 Dual Desktop

Problem:
Insight:The problem isn't "whether dual desktops should exist," but whether they have clear mental roles.
Decision:
Redefining Desktop Mindsets

Card Desktop - Emotional scenarios

Widget Desktop - Maximum efficiency
The original design used bottom swipe + dock icon to switch desktops. User research revealed two critical issues:
Initial approach: 4-finger pinch gesture
User testing revealed: Steep learning curve for new users
Final implementation: Three-tiered system
*4. Onboarding tutorial
Impact:

Introducing a Light Theme wasn't purely aesthetic. In the complex lighting conditions of a vehicle cabin, a high-contrast light theme paired with minimal UI significantly improved glance-readability, ensuring users can instantly capture information at high speeds.

Inspired by LIGHT, we designed Icons, Voice AI Assistant, Time Card by time changing.

Intelligent Driving Mode Illustration. Partial designed by UI designers

Accessibility Testing with Multiple Color Palettes and UI Variations.
Due to the 4-month development cycle not allowing multiple iterations on production vehicles, we partnered with Unity to build the Physical Buck (cabin simulator) for high-frequency prototype validation, differentiating parked vs. driving contexts.
Testing Protocol:


HMI UX Measurement Framework

Buck Testing
Issue 1: Initial Dock icon spacing insufficient, 18% mistap rate → Fix: Adjusted to minimum 48px touch zones, mistap rate dropped to 3%
Issue 2: Light theme caused severe glare at night → Fix: Introduced adaptive brightness system, automatically reducing white ratio at night
Issue 3: Music list scroll speed too fast, users couldn't stop precisely → Fix: Added inertial damping algorithm, scroll experience satisfaction improved 40%
Final result: Completed 3 high-frequency iteration rounds within 4 weeks.
56%
Reduction in average total glance time per task
32%
Reduction in average task completion time
37%
Increase of user satisfaction score
Design System Deliverables:


Business Impact:

What I learned:
As a senior designer, my value wasn't just delivering a UI—it was establishing a rational decision-making logic within organizational chaos, making design the core driver of product delivery.
The broader lesson:Systematic knowledge accumulation accelerates product design speed and efficiency. The UX measurement framework we built wasn't just used in this project—it became an adaptive tool for the entire organization. Due to time constraints, we didn't conduct the complete measurement suite, but extracted core function tests that proved the framework's flexibility.


The 2023 Kiwi EV promised Gen-Z a "fun, trendy" urban driving experience. However, user satisfaction surveys showed users were deeply frustrated with the Kiwi EV's in-car system, LingOS1.0, and it was hurting sales. But SAIC-GM couldn't pinpoint why or how to fix it.
So they asked us to redesign the entire OS in 4 months without changing the fixed 10.25-inch hardware. Typically, this scope requires 12+ months.


LingOS 1.0
How to deliver a safe and delightful interaction system for drivers & co-drivers within extreme time and physical constraints?

LingOS 2.0
When I took ownership of the project, the biggest challenge wasn't the design itself—it was organizational chaos.
The Real Constraint:
In practice, the organization had lost a "shared understanding" of the OS.
To untangle the technical debt, I led the team in reverse-engineering the entire OS by rebuilding:

Result:
This became the foundation of OS 2.0.
Very quickly, another constraint surfaced:
Marketing, Product, and Engineering each had conflicting, scattered—yet reasonable—demands.
Under a 4-month deadline, unresolved conflict would have derailed the project. To prevent this, I established a Decision Governance Framework at the beginning:
This transformed subjective preferences into measurable trade-offs.

A system-level HMI audit revealed that OS 1.0 failed not because of execution quality, but because it ignored the driving context.
Core Issues:
I addressed this by applying a pruning strategy: removing redundancies and refocusing the system around core functions.
Solution 1
The Dock: Ergo-Centered Reform

In-Vehicle Ergonomic Testing
Problem:
Insight:In the driving context, the Dock isn't a "feature hub"—it's a safety-critical control zone. Extra icons only increase visual search cost.
The Decision:

Proposal A: Center alignment

Proposal B: Radical move
Proposal A was adopted using Conflict Filtering Matrix.
Impact:
Solution 2
Music: Winning Back Vertical Space

LingOS 1.0 Music

VOC+ Hierarchical Card Sorting
Music is one of the highest-frequency use cases in the system, yet OS 1.0 structurally undermined it(VOC and card sorting).
Problem
Decision:

New layout: Mini Player in Dock + Vertical List
The KIWI's dual desktop concept – a widget desktop and a Card desktop – was a non-negotiable product requirement. Instead of challenging the constraint itself, I focused on resolving the added interaction complexity through innovative interaction design.

LingOS 1.0 Dual Desktop
Problem:
Insight:The problem isn't "whether dual desktops should exist," but whether they have clear mental roles.
Decision:
Redefining Desktop Mindsets

Card Desktop - Emotional scenarios

Widget Desktop - Maximum efficiency
The original design used bottom swipe + dock icon to switch desktops. User research revealed two critical issues:
Initial approach: 4-finger pinch gesture
User testing revealed: Steep learning curve for new users
Final implementation: Three-tiered system
*4. Onboarding tutorial
Impact:

Introducing a Light Theme wasn't purely aesthetic. In the complex lighting conditions of a vehicle cabin, a high-contrast light theme paired with minimal UI significantly improved glance-readability, ensuring users can instantly capture information at high speeds.

Inspired by LIGHT, we designed Icons, Voice AI Assistant, Time Card by time changing.

Intelligent Driving Mode Illustration. Partial designed by UI designers

Accessibility Testing with Multiple Color Palettes and UI Variations.
Due to the 4-month development cycle not allowing multiple iterations on production vehicles, we partnered with Unity to build the Physical Buck (cabin simulator) for high-frequency prototype validation, differentiating parked vs. driving contexts.
Testing Protocol:


HMI UX Measurement Framework

Buck Testing
Issue 1: Initial Dock icon spacing insufficient, 18% mistap rate → Fix: Adjusted to minimum 48px touch zones, mistap rate dropped to 3%
Issue 2: Light theme caused severe glare at night → Fix: Introduced adaptive brightness system, automatically reducing white ratio at night
Issue 3: Music list scroll speed too fast, users couldn't stop precisely → Fix: Added inertial damping algorithm, scroll experience satisfaction improved 40%
Final result: Completed 3 high-frequency iteration rounds within 4 weeks.
56%
Reduction in average total glance time per task
32%
Reduction in average task completion time
37%
Increase of user satisfaction score
Design System Deliverables:


Business Impact:

What I learned:
As a senior designer, my value wasn't just delivering a UI—it was establishing a rational decision-making logic within organizational chaos, making design the core driver of product delivery.
The broader lesson:Systematic knowledge accumulation accelerates product design speed and efficiency. The UX measurement framework we built wasn't just used in this project—it became an adaptive tool for the entire organization. Due to time constraints, we didn't conduct the complete measurement suite, but extracted core function tests that proved the framework's flexibility.


The 2023 Kiwi EV promised Gen-Z a "fun, trendy" urban driving experience. However, user satisfaction surveys showed users were deeply frustrated with the Kiwi EV's in-car system, LingOS1.0, and it was hurting sales. But SAIC-GM couldn't pinpoint why or how to fix it.
So they asked us to redesign the entire OS in 4 months without changing the fixed 10.25-inch hardware. Typically, this scope requires 12+ months.


LingOS 1.0
How to deliver a safe and delightful interaction system for drivers & co-drivers within extreme time and physical constraints?

LingOS 2.0
When I took ownership of the project, the biggest challenge wasn't the design itself—it was organizational chaos.
The Real Constraint:
In practice, the organization had lost a "shared understanding" of the OS.
To untangle the technical debt, I led the team in reverse-engineering the entire OS by rebuilding:

Result:
This became the foundation of OS 2.0.
Very quickly, another constraint surfaced:
Marketing, Product, and Engineering each had conflicting, scattered—yet reasonable—demands.
Under a 4-month deadline, unresolved conflict would have derailed the project. To prevent this, I established a Decision Governance Framework at the beginning:
This transformed subjective preferences into measurable trade-offs.

A system-level HMI audit revealed that OS 1.0 failed not because of execution quality, but because it ignored the driving context.
Core Issues:
I addressed this by applying a pruning strategy: removing redundancies and refocusing the system around core functions.
Solution 1
The Dock: Ergo-Centered Reform

In-Vehicle Ergonomic Testing
Problem:
Insight:In the driving context, the Dock isn't a "feature hub"—it's a safety-critical control zone. Extra icons only increase visual search cost.
The Decision:

Proposal A: Center alignment

Proposal B: Radical move
Proposal A was adopted using Conflict Filtering Matrix.
Impact:
Solution 2
Music: Winning Back Vertical Space

LingOS 1.0 Music

VOC+ Hierarchical Card Sorting
Music is one of the highest-frequency use cases in the system, yet OS 1.0 structurally undermined it(VOC and card sorting).
Problem
Insight:Mini Player's essence isn't "content"—it's system status. It shouldn't compete with the content area for space.
Decision:
Impact:
Measured Result:Music task completion time: 8.2 seconds → 4.9 seconds (40% reduction)

New layout: Mini Player in Dock + Vertical List
The KIWI's dual desktop concept – a widget desktop and a Card desktop – was a non-negotiable product requirement. Instead of challenging the constraint itself, I focused on resolving the added interaction complexity through innovative interaction design.

LingOS 1.0 Dual Desktop
Problem:
Insight:The problem isn't "whether dual desktops should exist," but whether they have clear mental roles.
Decision:
Redefining Desktop Mindsets

Widget Desktop - Maximum efficiency

Card Desktop - Emotional scenarios
The original design used bottom swipe + dock icon to switch desktops. User research revealed two critical issues:
Initial approach: 4-finger pinch gesture
User testing revealed: Steep learning curve for new users
Final implementation: Three-tiered system
*4. Onboarding tutorial
Impact:

Introducing a Light Theme wasn't purely aesthetic. In the complex lighting conditions of a vehicle cabin, a high-contrast light theme paired with minimal UI significantly improved glance-readability, ensuring users can instantly capture information at high speeds.

Inspired by LIGHT, we designed Icons, Voice AI Assistant, Time Card by time changing.

Intelligent Driving Mode Illustration. Partial designed by UI designers

Accessibility Testing with Multiple Color Palettes and UI Variations.
Due to the 4-month development cycle not allowing multiple iterations on production vehicles, we partnered with Unity to build the Physical Buck (cabin simulator) for high-frequency prototype validation, differentiating parked vs. driving contexts.
Testing Protocol:


HMI UX Measurement Framework

Buck Testing
Issue 1: Initial Dock icon spacing insufficient, 18% mistap rate → Fix: Adjusted to minimum 48px touch zones, mistap rate dropped to 3%
Issue 2: Light theme caused severe glare at night → Fix: Introduced adaptive brightness system, automatically reducing white ratio at night
Issue 3: Music list scroll speed too fast, users couldn't stop precisely → Fix: Added inertial damping algorithm, scroll experience satisfaction improved 40%
Final result: Completed 3 high-frequency iteration rounds within 4 weeks.
56%
Reduction in average total glance time per task
32%
Reduction in average task completion time
37%
Increase of user satisfaction score
Design System Deliverables:


Business Impact:

What I learned:
As a senior designer, my value wasn't just delivering a UI—it was establishing a rational decision-making logic within organizational chaos, making design the core driver of product delivery.
The broader lesson:Systematic knowledge accumulation accelerates product design speed and efficiency. The UX measurement framework we built wasn't just used in this project—it became an adaptive tool for the entire organization. Due to time constraints, we didn't conduct the complete measurement suite, but extracted core function tests that proved the framework's flexibility.